A Comparative Study of Four 3D Facial Animation Methods: Skeleton, Blendshape, Audio-Driven, and Vision-Based Capture

Author:

Wei MingzhuORCID,Adamo NicolettaORCID,Giri Nandhini,Chen Yingjie

Publisher

Springer Nature Switzerland

Reference35 articles.

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3. Cao, C., Hou, Q., Zhou, K.: Displaced dynamic expression regression for real-time facial tracking and animation. ACM Trans. Graph. (TOG) 33(4), 1–10 (2014)

4. Fan, B., Xie, L., Yang, S., Wang, L., Soong, F.K.: A deep bidirectional LSTM approach for video-realistic talking head. Multimed. Tools Appl. 75(9), 5287–5309 (2016)

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