Author:
Larsen Bjarke Alexander,Carstensdottir Elin
Publisher
Springer International Publishing
Reference90 articles.
1. Abbott, H.P.: Story, plot, and narration. In: Herman, D. (ed.) The Cambridge Companion to Narrative, pp. 39–51. Cambridge Companions to Literature, Cambridge University Press (2007). https://doi.org/10.1017/CCOL0521856965.003
2. Asimos, V.: Playing the myth: video games as contemporary mythology. Implicit Religion 21(1) (2018)
3. Aupers, S.: Spiritual play: encountering the sacred in world of warcraft. Playful identities, p. 75 (2015)
4. Aupers, S., Schaap, J., De Wildt, L.: Studying religious meaning-making in MMOs. Methods for studying Video games and religion (2017)
5. Aylett, R.: Narrative in virtual environments-towards emergent narrative. In: Proceedings of the AAAI fall symposium on narrative intelligence, pp. 83–86 (1999)
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献