Promoting Design Thinking Through Knowledge Maps: A Case Study in Computer Games Design and Development Education

Author:

Fabricatore Carlo,López Maria Ximena

Publisher

Springer International Publishing

Reference21 articles.

1. Bannon L (1991) From human factors to human actors: the role of psychology and human-computer interaction studies in system design. In: Greenbaum JM, Kyng M (eds) Design at work: cooperative design of computer systems. Lawrence Erlbaum Associates, Hillsdale, NJ, pp 25–44

2. Buchanan R (1992) Wicked problems in design thinking. Des Issues 8(2):5–21

3. Cross N (1982) Designerly ways of knowing. Des Stud 3(4):221–227

4. Dorst K (2011) The core of “design thinking” and its application. Des Stud 32(6):521–532

5. Dym CL, Agogino AM, Eris O, Frey DD, Leifer LJ (2005) Engineering design thinking, teaching, and learning. J Eng Educ 94(1):103–120

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