The Quest for Usable Usability Heuristics for Game Developers

Author:

Mylly Sami,Rajanen Mikko,Iivari Netta

Publisher

Springer International Publishing

Reference71 articles.

1. Adams, E.: Fundamentals of Game Design, 2nd edn. New Riders, Berkeley (2010)

2. Bates, B.: Game Design, 2nd edn. Course Technology, Boston (2004)

3. Bernhaupt, R.: Game User Experience Evaluation, pp. 4–5. Springer, Cham (2015)

4. Bevan, N.: Cost Benefit Analysis version 1.1. Trial Usability Maturity. Serco (2000)

5. Blow, J.: Game development: harder than you think. Queue 1(10), 28–37 (2004)

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