STEAM-X: An Exploratory Study Adding Interactive Physical Activity to the STEAM Model

Author:

Shin Jina,Heo Jeongyun

Publisher

Springer International Publishing

Reference33 articles.

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3. About STEAM—STEAM education. https://steam.kofac.re.kr/?page_id=11269 . Accessed 23 Feb 2020

4. Lim, Y.: Problems and ways to improve Korean STEAM education based on integrated curriculum. J. Elementary Educ. 25, 53–80 (2012)

5. Hong, O.: STEAM education in Korea: current policies and future directions. Sci. Technol. Trends Policy Trajectories Initiatives STEM Educ. 8, 92–102 (2017)

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1. Development of STEAM-Based Physical Education Learning Model to Improve Physical Fitness of Elementary School Students;2021 Universitas Riau International Conference on Education Technology (URICET);2021-10-14

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