Enhancing Learner Motivation, Engagement, and Enjoyment Through Sound-Recognizing Humanoid Robots in Quiz-Based Educational Games

Author:

Tutul Rezaul,Buchem Ilona,Jakob André,Pinkwart Niels

Publisher

Springer Nature Switzerland

Reference19 articles.

1. Gee, J.P.: Learning by design: games as learning machines. Interact. Educ. Multimed. 10, 15–23 (2005)

2. Kennedy, J., Baxter, P., Belpaeme, T.: The robot who tried too hard: social behavior of a robot tutor can negatively affect child learning. In: Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, pp. 67–74 (2016)

3. Serholt, S., Barendregt, W., Alklind Taylor, A.S.: Affective expressions in a humanoid robot tutor for children’s second language skills. Interact. Stud. 15(2), 277–298 (2014)

4. Aylett, R., Vargas, P.A., Lim, M.Y., Hall, L.: Sound and interaction in virtual and augmented reality. IEEE Multimed. 24(2), 11–15 (2017)

5. SoftBank Pepper spec page. https://www.softbank.jp/en/robot/

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