Supporting the Creation of Audio-Visual Content While Promoting Environmental Awareness: The 2G4N Project

Author:

Aresta MónicaORCID,Beça PedroORCID

Publisher

Springer Nature Switzerland

Reference39 articles.

1. Wallaroo. TikTok Statistics – Updated April 2022 https://wallaroomedia.com/blog/social-media/tiktok-statistics/ (2022)

2. Beca, P., Aresta, M.: From players to game creators: promoting environmental and sustainable education through game-creation activities. 2022 International Conference on Advanced Learning Technologies (ICALT), pp. 109–111. IEEE (2022)

3. Alexandre, A., Beça, P., Aresta, M.: Smartphone video production Gamers4Nature help guides. In: Proceedings of the 5th International Conference on Design and Digital Communication, DIGICOM 2021 (2021)

4. Kemp, S.: Digital 2022: motivations for using the internet. Data Reportal. https://datareportal.com/reports/digital-2022-motivations-for-using-the-internet (2022)

5. BBC News. TikTok ousts Google to become favourite online destination. https://www.bbc.com/news/technology-59768617 (2021)

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