Gamification of Hazards Recognition in Mining with a Tabletop Card Game

Author:

Wilson Laurie P.,Brown Leonard D.,Reed Rustin,Burgess Jefferey L.

Publisher

Springer International Publishing

Reference14 articles.

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2. Dale, E.: Audio-Visual Methods in Teaching, 3rd edn, p. 108. Holt, Rinehart & Winston, New York (1969)

3. Gee, J.P.: Situated Language and Learning: A Critique of Traditional Schooling. Routledge, London (2004)

4. Csikszentmihalyi, M.: Flow: The Psychology of Optimal Experience. Harper & Row, New York (1990)

5. Squire, K., Jenkins, H.: Harnessing the power of games in education. Insight 3(1), 5–33 (2003)

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