A Framework for the Gamification of GUI Testing
Author:
Publisher
Springer Nature Switzerland
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-33338-5_10
Reference47 articles.
1. Borjesson, E., Feldt, R.: Automated system testing using visual GUI testing tools: a comparative study in industry. In: 2012 IEEE Fifth International Conference on Software Testing, Verification and Validation, pp. 350–359. IEEE, Piscataway (2012)
2. Pedreira, O., García, F., Brisaboa, N., Piattini, M.: Gamification in software engineering–a systematic mapping. Inf. Softw. Technol. 57, 157–168 (2015)
3. Mäntylä, M.V., Smolander, K.: Gamification of software testing-an MLR. In: International Conference on Product-Focused Software Process Improvement, pp. 611–614. Springer, Berlin (2016)
4. Rodrigues, L., Pereira, F.D., Toda, A.M., Palomino, P.T., Pessoa, M., Carvalho, L.S.G., Fernandes, D., Oliveira, E.H., Cristea, A.I., Isotani, S.: Gamification suffers from the novelty effect but benefits from the familiarization effect: findings from a longitudinal study. Int. J. Educ. Technol. High. Educ. 19(1), 1–25 (2022)
5. Chou, Y.-k.: Actionable Gamification: Beyond Points, Badges, and Leaderboards. Packt Publishing Ltd, Birmingham (2019)
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