Classification of Facial Expressions Under Partial Occlusion for VR Games

Author:

Rodrigues Ana Sofia Figueiredo,Lopes Júlio CastroORCID,Lopes Rui PedroORCID,Teixeira Luís F.ORCID

Publisher

Springer International Publishing

Reference35 articles.

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4. Barsoum, E., Zhang, C., Ferrer, C.C., Zhang, Z.: Training deep networks for facial expression recognition with crowd-sourced label distribution. In: Proceedings of the 18th ACM International Conference on Multimodal Interaction, Tokyo, Japan, pp. 279–283. ACM, October 2016. https://doi.org/10.1145/2993148.2993165. https://dl.acm.org/doi/10.1145/2993148.2993165

5. Bartlett, M., Littlewort, G., Lainscsek, C., Fasel, I., Movellan, J.: Machine learning methods for fully automatic recognition of facial expressions and facial actions. In: 2004 IEEE International Conference on Systems, Man and Cybernetics (IEEE Cat. No. 04CH37583), The Hague, Netherlands, vol. 1, pp. 592–597. IEEE (2004). https://doi.org/10.1109/ICSMC.2004.1398364. https://ieeexplore.ieee.org/document/1398364/

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