Publisher
Springer Nature Switzerland
Reference16 articles.
1. Barendregt, W.: You have to die!: parents and children playing cooperative games. In: Proceedings of the 11th International Conference on Interaction Design and Children - IDC 2012, p. 288. ACM Press, Bremen, Germany (2012). https://doi.org/10.1145/2307096.2307147
2. Chiong, C.: Can Video Games Promote Intergenerational Play & Literacy Learning. The Joan Ganz Cooney Center at Sesame Workshop, New York (2009)
3. Coyne, S.M., et al.: Game on… girls: associations between co-playing video games and adolescent behavioral and family outcomes. J. Adolesc. Health 49(2), 160–165 (2011). https://doi.org/10.1016/j.jadohealth.2010.11.249
4. Diaz, A.: As more kids join Roblox, parents grapple with how to keep their children safe online. https://www.insider.com/roblox-game-safety-parents-grapple-keep-kids-safe-in-2020-12. Accessed 10 July 2022
5. Kow, Y.M., et al.: Designing online games for real-life relationships: examining QQ farm in intergenerational play. In: Proceedings of the ACM 2012 Conference on Computer Supported Cooperative Work, pp. 613–616 (2012)