Adventure in AI Project (2AI): Promoting AI Knowledge for Kids Aged 7–12 Using Gaming

Author:

Petridis Panagiotis,Benson Vladlena,Garibyan Mariam,Meireles Gonçalo,Carpov Alex,Dimitrakopoulou Dimitra,Teles Marisa

Publisher

Springer Nature Switzerland

Reference14 articles.

1. Forum, W.E.: By 2030, AI will contribute $15 trillion to the global economy (2023). https://www.weforum.org/agenda/2019/08/by-2030-ai-will-contribute-15-trillion-to-the-global-economy/#:~:text=AI%2C%20in%20all%20its%20applications%2C%20is%20predicted%20to,combined%20GDP%20of%20China%20and%20India%20in%202018. Accessed 9 July 2023

2. Crompton, H., Burke, D.: Artificial intelligence in higher education: the state of the field. Int. J. Educ. Technol. High. Educ. 20(1), 22 (2023)

3. Baker, T., Smith, L.: Educ-AI-tion rebooted? Exploring the future of artificial intelligence in schools and colleges (2019). Retrieved from Nesta Foundation website. https://media.nesta.org.uk/documents/Future_of_AI_and_education_v5_WEB.pdf

4. Ocaña-Fernandez, Y., Valenzuela-Fernandez, L., GarroAburto, L.: Artificial intelligence and its implications in higher education. Propósitos y Representacione 7(2), 536–568 (2019)

5. Lameras, P., Arnab, S.: Power to the teachers: an exploratory review on artificial intelligence in education. Information 13 (2022)

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