Rewards in Gamification

Author:

Zhao Fan,Guo Dahai

Publisher

Springer International Publishing

Reference46 articles.

1. Deterding, S., Dixon, D., Khaled, R.: Gamification toward a definition. In: The ACM CHI Conference on Human Factors in Computing Systems (2011)

2. Blohm, I., Leimeister, J.: Gamification. Bus. Inf. Syst. Eng. 5(4), 275–278 (2013)

3. Zichermann, G., Cunningham, C.: Gamification by Design: Implementing Game Mechanics in Web and Mobile Apps. O’Reilly Media, Sebastopol (2011)

4. Fankhauser D.: Is gamification just a fad? http://mashable.com/2013/05/17/gamification-buzzword/ . Accessed 21 Jan 2019

5. MarketsandMarkets, Gamification Market by Solution (Consumer driven and Enterprise driven), Applications (Sales and Marketing), Deployment Type (On-Premises and Cloud), User Type (Large Enterprise, SMBs), Industry and Region - Global Forecast to 2020. https://www.marketsandmarkets.com/Market-Reports/gamification-market-991.html?gclid=EAIaIQobChMIpJD20-Pe4AIVVYGzCh16PQOrEAAYASAAEgLl-vD_BwE . Accessed 12 Jan 2019

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