Resto Quest – A Serious Game on the Restorative Effects of Immersive Virtual Environments
Author:
Publisher
Springer International Publishing
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-37171-4_14
Reference40 articles.
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3. Browning, M.H.E.M., Saeidi-Rizi, F., McAnirlin, O., Yoon, H., Pei, Y.: The role of methodological choices in the effects of experimental exposure to simulated natural landscapes on human health and cognitive performance: a systematic review. Environ. Behav. 53(7), 687–731 (2021). https://doi.org/10.1177/0013916520906481
4. Depledge, M.H., Stone, R.J., Bird, W.J.: Can natural and virtual environments be used to promote improved human health and wellbeing? Environ. Sci. Technol. 45(11), 4660–4665 (2011). https://doi.org/10.1021/es103907m. pMID: 21504154
5. Duvall, J.: Using engagement-based strategies to alter perceptions of the walking environment. Environ. Behav. 45(3), 303–322 (2011). https://doi.org/10.1177/0013916511423808
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