10 Commandments of the Serious Game Padawan: Lessons Learned After 4 Years of Professional Training

Author:

Marfisi-Schottman IzaORCID,Tomas Longeon,Cindy Furnon,Bertrand MarneORCID

Publisher

Springer International Publishing

Reference20 articles.

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2. Marfisi-Schottman, I.: Games in higher education. In: Tatnall, A. (ed.) Encyclopedia of Education and Information Technologies, pp. 1–9. Springer, Cham (2019). https://doi.org/10.1007/978-3-319-60013-0_35-1

3. Dondlinger, M.J.: Educational video game design: a review of the literature. J. Appl. Educ. Technol. 4, 21–31 (2007)

4. Lecture Notes in Computer Science (Lecture Notes in Artificial Intelligence);S Hallifax,2020

5. Ryan, M., Costello, B., Stapleton, A.: Deep learning games through the lens of the toy. In: Meaningful Play 2012, East Lansing, USA, pp. 1–29. Michigan State University (2012)

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