The Use of Virtual Reality to Drive Innovations. VRE-IP Experiment

Author:

Skrupskaya YuliaORCID,Skibina ValeriiaORCID,Taratukhin VictorORCID,Kozlova ElviraORCID

Publisher

Springer International Publishing

Reference13 articles.

1. Dzardanova, E., Kasapakis, V., Gavalas, D., et al.: Virtual reality as a communication medium: a comparative study of forced compliance in virtual reality versus physical world. Virtual Reality (2021)

2. Krayushkin, N.: Virtual reality in education, Competence Development Center in Business Informatics of the Higher School of Business (2021), https://hsbi.hse.ru/articles/virtualnaya-realnost-v-obrazovanii/. Accessed 15 Oct 2021

3. Leifer, L., Dym, C., Agogino, A., Eris, O., Frey, D., Engineering design thinking, teaching, and learning, J. Eng. Educ. 94(1), 103–120 (2016)

4. Understanding Innovation;L Leifer,2019

5. McShaneh, M.: Classical Education Meets Virtual Reality, Forbes (2021). https://www.forbes.com/sites/mikemcshane/2021/10/19/classical-education-meets-virtual-reality/?sh=89a40494eb53. Accessed 15 Dec 2021

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