Intersubjective Interaction During the Word Explanation Activity in Social Virtual Reality
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Publisher
Springer Nature Switzerland
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-30727-0_5
Reference31 articles.
1. Antonijevic, Smiljana. 2008. “From Text to Gesture Online: A Microethnographic Analysis of Nonverbal Communication in the Second Life Virtual Environment.” Information, Communication & Society 11(2): 221–238. https://doi.org/10.1080/13691180801937290
2. Blackwell, Lindsay, Nicole Ellison, Natasha Elliott-Deflo, and Raz Schwartz. 2019. “Harassment in Social Virtual Reality: Challenges for Platform Governance.” Proceedings of the ACM on Human-Computer Interaction 3: 1–25. https://doi.org/10.1145/3359202
3. Berger, Manuel, Andreas H. Jucker, and Miriam A. Locher. 2016. “Interaction and space in the virtual world of Second Life.” Journal of Pragmatics 101: 83–100. https://doi-org.pc124152.oulu.fi:9443/10.1016/j.pragma.2016.05.009
4. Deppermann, Arnulf. 2019. “Intersubjectivity and Other Grounds for Action-Coordination in an Environment of Restricted Interaction: Coordinating with Oncoming Traffic When Passing an Obstacle.” Language & Communication 65: 22–40. https://doi.org/10.1016/j.langcom.2018.04.005
5. Due, Brian. 2015. “The Social Construction of a Glasshole: Google Glass and Multiactivity in Social Interaction.” PsychNology Journal 13(2–3): 149–178.
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