1. Stappers, P.J., Hekkert, P., Keyson, D.: Design for interaction: consolidating the user-centred focus in industrial design engineering. In: DS 43: Proceedings of E&PDE 2007, the 9th International Conference on Engineering and Product Design Education, University of Northumbria, Newcastle, UK, 13–14 September 2007
2. Van Boeijen, A., Daalhuizen, J., Zijlstra, J.: Delft Design Guide: Perspectives, Models, Approaches, Methods. BIS Publishers (2020)
3. Lingan, C.L., Li, M., Vermeeren, A.P.: The immersion cycle: understanding immersive experiences through a cyclical model. Proc. Des. Soc. 1, 3011–3020 (2021)
4. Pietroni, E.: Experience design, virtual reality and media hybridization for the digital communication inside museums. Appl. Syst. Innov. 2(4), 35 (2019)
5. Klahr, D., Triona, L.M., Williams, C.: Hands on what? the relative effectiveness of physical versus virtual materials in an engineering design project by middle school children. J. Res. Sci. Teach. 44(1), 183–203 (2007)