Slow, Repeat, Voice Guidance: Automatic Generation of Practice Charts to Improve Rhythm Action Games

Author:

Takidaira Shio,Shoji YoshiyukiORCID,Dürst Martin J.ORCID

Publisher

Springer International Publishing

Reference21 articles.

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3. Dannenberg, R.B., Sanchez, M., Joseph, A., Joseph, R., Saul, R., Capell, P.: Results from the piano tutor project. In: Proceedings of the Fourth Biennial Arts and Technology Symposium, pp. 143–150 (1993)

4. Denis, G., Jouvelot, P.: Building the case for video games in music education. In: Second International Computer Game and Technology Workshop, pp. 156–161 (2004)

5. Denis, G., Jouvelot, P.: Motivation-driven educational game design: applying best practices to music education. In: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology, ACE 2005, pp. 462–465. ACM, New York (2005)

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