The Impact of Digital Game Narratives on Environmental Awareness: An Efficiency Assessment of Game Narratives Created by Young Adults

Author:

Suandique Tanira M. H.,Beça Pedro,Aresta Monica

Publisher

Springer International Publishing

Reference23 articles.

1. Qin H, Patrick Rau PL, Salvendy G (2009) Measuring player immersion in the computer game narrative. Int J Hum Comput Interact 25(2):107–133

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3. Silveira IF (2019) Building effective narratives for educational games. In: Proceedings - 14th Latin American conference on learning technologies, LACLO 2019, no 978, pp 299–305

4. Khan A , Webster J (2018) Digital game narrative quality: developing a measure. In: International conference on information systems: transforming society with digital innovation, ICIS 2017

5. Dickey MD (2006) Game design narrative for learning: appropriating adventure game design narrative devices and techniques for the design of interactive learning environments. Educ Technol Res Dev 54(3):245–263

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