A Rule Mining and Bayesian Network Analysis to Explore the Link Between Depression and Digital Behavioral Markers of Games App Usage

Author:

Ahmed Md. Sabbir,Hasan Tanvir,Rahman Md. Mahfuzur,Ahmed Nova

Publisher

Springer Nature Switzerland

Reference33 articles.

1. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering;MS Ahmed,2022

2. Ahmed, M.: 86pc university students own smartphones in Bangladesh: Survey. https://en.prothomalo.com/youth/education/86pc-university-students-own-smartphones-in-bangladesh-survey. Accessed 21 Sept 2022

3. Briganti, G., Scutari, M., Linkowski, P.: Network structures of symptoms from the Zung Depression Scale. Psychol. Rep. 124, 1897–1911 (2021)

4. Brigham Young University: Video games linked to poor relationships with friends, family (2009). https://www.sciencedaily.com/releases/2009/01/090123075000.htm

5. Brunborg, G.S., Mentzoni, R.A., Frøyland, L.R.: Is video gaming, or video game addiction, associated with depression, academic achievement, heavy episodic drinking, or conduct problems? J. Behav. Addict. 3, 27–32 (2014). https://doi.org/10.1556/JBA.3.2014.002

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