Evaluating Students Mobile Gaming Approach Using Data Mining Technique

Author:

Muley Aniket,Joshi Sagar

Publisher

Springer International Publishing

Reference8 articles.

1. Almalki, A. A., & Aldajani, H. M. (2021). Impact of playing video games on the social behavior and academic performance of medical student in Taif city. International Journal of Progressive Sciences and Technologies, 24(1), 572–585.

2. Baharum, A., Sabılı, A. S., Benedıct, H., Nazrıl, M. A. A. A., Razman, M. N. Z. D., Khan, R. Z. A., & Derıs, F. D. (2021). Effect online game addiction in study grades among university students. European Journal of Molecular & Clinical Medicine, 7(8), 3852–3864.

3. De los Santos, J. R. N., Cornillez Jr, E. E. C., Carillo Jr, V. D., & De los Santos, G. N. (2020). Mobile games and academic performance of university students. International Journal of Innovative Technology and Exploring Engineering, 9(4), 720–726.

4. Fook, C. Y., Aziz, N. A., Narasuman, S., Mustafa, S. M. S., & Han, C. T. (2020). Mobile addiction, attitude and purpose of use among university students in a public university in Malaysia. Journal of Critical Reviews, 7(19), 4421–4428.

5. Gandaputra, S. A., Waluyo, I., Efendi, F., & Wang, J. Y. (2021). Insomnia status of middle school students in Indonesia and its association with playing games before sleep: Gender difference. International Journal of Environmental Research and Public Health, 18(2), 691.

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