1. TATA McGRAW-Hill ISRD Group. (2008). Computer graphics (Third print 2008).
2. Foley, J. D. (1942). Introduction to computer graphics. Georgia Institute of Technology, Andries van DAM, Brown University, Steven K. FEINER, Columbia University, John F. HUGHES, Brown University, Richard L. PHILLIPS, Los Alamos National Laboratory, and the University of Michigan.
3. Press, CRC. (2008). Solving applied mathematical problems with MATLAB (p. 6). CRC Press. ISBN 978-1-4200-8251-7. Retrieved September 16, 2020
4. Cai, D., He, X., & Han, J. (2006). Isometric projection. Technical report, Computer Science Department, UIUC, UIUCDCS-R2006-2747.
5. Pusparini, N. N. (2019) Education Games To Learn Basic Algorithm With Near Isometric Projection Method, 26-Sep-2019. [Online]. Available: https://osf.io/preprints/inarxiv/yuzn7