A Study of Ethics Education Game Design Based on a Reflective Framework
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Publisher
Springer Nature Switzerland
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-61953-3_36
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3. Noemí, P.-M., Máximo, S.H.: Educational games for learning. Univers. J. Educ. Res. 2(3), 230–238 (2014). https://doi.org/10.13189/ujer.2014.020305
4. Boyd, E.M., Fales, A.W.: Reflective learning: key to learning from experience. J. Humanist. Psychol. 23(2), 99–117 (1983). https://doi.org/10.1177/0022167883232011
5. Bosman, F.G.: There is no solution!: ‘Wicked Problems’ digital games. Games Cult. 14(5), 543–559 (2019). https://doi.org/10.1177/1555412017716603
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