UNICAP Virtual: User Experience for a VR Application in Brazilian University

Author:

Falcão Christianne Soares,Carvalho Breno

Publisher

Springer International Publishing

Reference7 articles.

1. Carvalho, B., Soares, M.M., Neves, A., Lins, A., Soares, G.: The virtual reality devices applied to digital games a literature review. In: Marcelo, M.S., Francisco, R. (eds.) Ergonomics in Design: Methods and Techniques (Human Factors and Ergonomics), 1st edn., vol. 1, pp. 125–140. CRC Press, Boca Raton (2016)

2. Barfield, W., Nash, E.B.: Virtual environments. In: Karwowisk, W. (ed.) International Encyclopedia of Ergonomics and Human Factors, 2nd edn. Taylor & Francis Group, Boca Raton (2006)

3. Sherman, W., Craig, A.: Understanding Virtual Reality: Interface, application and design. Elsevier Science, New York (2003)

4. Gutierrez, M., Vexo, F., Thalmann, D.: Stepping into Virtual Reality. Springer, London (2008)

5. Fortineau, E., Arnaud, S., Nahon, S.: Simulations immersives en réalité virtuelle: une innovation technologique au service de l’intervention ergonomique?. In: Proceedings of SELF 2013 - 48ème Congrès de la Société d’Ergonomie de Langue Française, 28–30 August 2013, Paris, Panthéon – Sorbonne (2013)

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