3D Avatars in Virtual Reality Experience

Author:

Dawarwadikar Manoj,Rao Madhusudan

Publisher

Springer International Publishing

Reference20 articles.

1. Balamurugan, C.R.: Hologram based three dimensional projection. 6th Int Conf Res Trends Eng Appl Sci Manag, 763–768 (2017)

2. Berdic, N., Dragan, D., Mihic, S., Anisic, Z.: Creation and usage of 3D full body avatars. Ann Fac Eng Hunedoara. 15, 29–34 (2017)

3. Bredikhina, L., Kameoka, T., Shimbo, S., Shirai, A.: Avatar driven VR society trends in Japan. In: Proceedings – 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020, pp. 497–503 (2020)

4. Čeliković, D., Batalo, B., Radisavljević, D., Dragan, D., Anišić, Z.: 3D avatar platform — a unique configurator for 3D figurine customization. In Proceedings of the 8th International Conference on Mass Customization and Personalization in Central Europe MCP-CE pp. 19–21. (2018)

5. Fribourg, R., Argelaguet, F., Lécuyer, A., Hoyet, L.: Avatar and sense of embodiment: studying the relative preference between appearance, control and point of view. IEEE Trans. Vis. Comput. Graph. 26, 2062–2072 (2020). https://doi.org/10.1109/TVCG.2020.2973077

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