Editor of O & M Virtual Environments for the Training of People with Visual Impairment

Author:

Rocha Façanha Agebson,Viana Windson,Sánchez Jaime

Publisher

Springer International Publishing

Reference13 articles.

1. Balan, O., Moldoveanu, A., Moldoveanu, F., Butean, A.: Developing a navigational 3D audio game with hierarchical levels of difficulty for the visually impaired players. In: RoCHI, pp. 49–54 (2015)

2. Carreiras, M., Codina, B.: Cognición espacial, orientación y movilidad: consideraciones sobre la ceguera. Integración 11, 5–15 (1993)

3. Cobo, A., Guerrón, N.E., Martín, C., del Pozo, F., Serrano, J.J.: Differences between blind people’s cognitive maps after proximity and distant exploration of virtual environments. Comput. Hum. Behav. 77, 294–308 (2017)

4. Connors, E.C., Chrastil, E.R., Sánchez, J., Merabet, L.B.: Virtual environments for the transfer of navigation skills in the blind: a comparison of directed instruction vs. video game based learning approaches. Front. Hum. Neurosci. 8, 223 (2014)

5. Ducasse, J., Brock, A.M., Jouffrais, C.: Accessible interactive maps for visually impaired users. In: Pissaloux, E., Velázquez, R. (eds.) Mobility of Visually Impaired People, pp. 537–584. Springer, Cham (2018). https://doi.org/10.1007/978-3-319-54446-5_17

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