Using Virtual Reality to Create an Inclusive Virtual Drumming Environment

Author:

Jewel Jacob,Morelli Tony

Publisher

Springer International Publishing

Reference15 articles.

1. Holland, A., Morelli, T.: Dynamic keypad – digit shuffling for secure pin entry in a virtual world. In: Proceedings of HCII 2018. Virtual, Augmented and Mixed Reality: Interaction, Navigation, Visualization, Embodiment, and Simulation, July, pp 102–111. HCI International, Las Vegas, NV (2018)

2. Kilteni, K., Bergstrom, I., Slater, M.: Drumming in immersive virtual reality: the body shapes the way we play. IEEE Trans. Visual Comput. Gr. 4, 597–605 (2013)

3. Kragtwijk, M., Nijholt, A., Zwiers, J.: Implementation of a 3D virtual drummer. In: Computer Animation and Simulation 2001, pp. 15–26. Springer, Vienna (2001)

4. Larson, E.B., et al.: Virtual reality and cognitive rehabilitation: a review of current outcome research. NeuroRehabilitation 34(4), 759–772 (2014)

5. Morelli, T., et al.: Pet-N-Punch: upper body tactile/audio exergame to engage children with visual impairments into physical activity. In: Proceedings of Graphics Interface 2011. Canadian Human-Computer Communications Society (2011)

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