Author:
Nakayama Shota,Manabe Mitsuki,Ushiyama Keigo,Miyakami Masahiro,Takahashi Akifumi,Kajimoto Hiroyuki
Abstract
AbstractWhen an object that is grasped with a finger is pulled by an external force, the traction force is perceived by cutaneous receptors and proprioception in the finger. Several attempts have been made to simulate the pulling sensation by using wearable devices, including mechanical asymmetric vibration and tightening by belt. In this study, we developed a new method that uses electrical simulation to generate an illusory force sensation by simulating the activity pattern of the cutaneous receptors. We validated our method through two experiments, one based on force direction judgment and the other on force magnitude adjustment.
Publisher
Springer International Publishing
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1. Double-Sided Tactile Interactions for Grasping in Virtual Reality;Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology;2023-10-29