Perception of Spatialized Vibrotactile Impacts in a Hand-Held Tangible for Virtual Reality

Author:

Cabaret Pierre-Antoine,Howard Thomas,Pacchierotti Claudio,Babel Marie,Marchal Maud

Abstract

AbstractInformative and realistic haptic feedback significantly enhances virtual reality (VR) manipulation. In particular, vibrotactile feedback (VF) can deliver diverse haptic sensations while remaining relatively simple. This has made it a go-to solution for haptics within hand-held controllers and tangible props for VR. However, VF in hand-helds has solely focused on monolithic vibration of the entire hand-held device. Thus, it is not clear to what extent such hand-held devices could support the delivery of spatialized information within the hand. In this paper, we consider a tangible cylindrical handle that allows interaction with virtual objects extending beyond it. This handle is fitted with a pair of vibrotactile actuators with the objective of providing in-hand spatialized cues indicating direction and distance of impacts. We evaluated its capability for rendering spatialized impacts with external virtual objects. Results show that it performs very well for conveying an impact’s direction and moderately well for conveying an impact’s distance to the user.

Publisher

Springer International Publishing

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. MultiVibes: What if your VR Controller had 10 Times more Vibrotactile Actuators?;2023 IEEE International Symposium on Mixed and Augmented Reality (ISMAR);2023-10-16

2. HaPPArray: Haptic Pneumatic Pouch Array for Feedback in handheld Robots;2023 IEEE International Conference on Robotics and Automation (ICRA);2023-05-29

3. Haptic Feedback, Performance and Arousal: A Comparison Study in an Immersive VR Motor Skill Training Task;IEEE Transactions on Haptics;2023

4. First Impressions Matter! IVR Haptic Feedback Effect on User Perception Towards Non-Player Characters.;FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games;2022-09-05

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