1. Aggarwal, A., Guibas, L.J., Saxe, J., Shor, P.W.: A linear-time algorithm for computing the Voronoï diagram of a convex polygon. Discrete Comput. Geom. 4(6), 591–604 (1989)
2. Aichholzer, O., Alberts, D., Aurenhammer, F., Gartner, B.: Straight skeletons of simple polygons. In: Proceedings of 4th International Symposium of LIESMARS, pp. 114–124 (1995)
3. Aichholzer, O., Aurenhammer, F.: Straight skeleton for general polygonal figures in the plane. In: Samoilenko, A.M. (ed.) Voronoï’s Impact on Modern Science, vol. 2, pp. 7–21. Institute of Mathematics of the National Academy of Sciences of Ukraine (1998)
4. Attali, D., Lachaud, J.O.: Delaunay conforming iso-surface, skeleton extraction and noise removal. Comput. Geom. 19(2), 175–189 (2001)
5. Attali, D., Montanvert, A.: Modeling noise for a better simplification of skeletons. In: Proceedings of 3rd IEEE ICIP, vol. 3, pp. 13–16, September 1996