A Comparison on the Development Mode of Traditional and Emerging Cultural Innovation - A Case Analysis of Electronic Sports-League of Legends

Author:

Huang Xinyao,Ding Wei

Publisher

Springer International Publishing

Reference8 articles.

1. Li, Z.: Analysis of the Spread of E-sports Games from the Perspective of Heizinha’s “Game Theory” (in Chinese) (2020)

2. Tian, Y.: Optimizing Digital Architecture Pattern to Stimulate the Vitality of Cultural and Creative Industry (in Chinese)” (2020)

3. Liu, Y.: Research on the Current Situation and Protection of “Carry-pole Opera” in Xincai, Henan Province from the Perspective of Intangible Cultural Heritage (in Chinese) (2017)

4. Florian, B., Philipp, B., Günter, W., et al.: Motivational Profiling of League of Legends Players. 11, 1307-1307 (2020)

5. Unity Technologies; Riot Games Chooses to Build Next Games in League of Legends Franchise on Unity (2020)

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