Considerations in the Design of Pervasive Game-Based Systems for the Older Adult Population

Author:

Cardona Johnny Salazar,Arango-Lopez Jeferson,Vela Francisco Luis Gutiérrez,Moreira Fernando

Publisher

Springer Nature Switzerland

Reference24 articles.

1. Salazar Cardona, J., Gutiérrez Vela, F.L., Lopez Arango, J., Gallardo, J.: Game-based systems: towards a new proposal for playability analysis. CEUR Workshop Proc. 3082, 47–56 (2021)

2. González, J.L., Gutierrez, F.L.: Caracterización de la experiencia del jugador en videojuegos (2010)

3. Arango-López, J., Gutiérrez Vela, F.L., Collazos, C.A., Gallardo, J., Moreira, F.: GeoPGD: methodology for the design and development of geolocated pervasive games. Univers. Access Inf. Soc. (2020). https://doi.org/10.1007/s10209-020-00769-w

4. Huizinga, J.: Homo Ludens: A Study of the Play-Element in Culture. Eur. Early Child. Educ. Res. J. 19, 1–24 (1938). https://doi.org/10.1177/0907568202009004005

5. Lauze, M., et al.: Feasibility, Acceptability and Effects of a Home-Based Exercise Program (2018)

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