Creative Machines—Machine Learning Models, Copyright, and Computational Creativity
Author:
Publisher
Springer International Publishing
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-47946-5_15
Reference18 articles.
1. Blackwell T, Brown O, Young M (2012) Live algorithms: towards autonomous computer improvisers. In: Computers and creativity, pp 147–174
2. Boden MA (2004) The creative mind: myths and mechanisms, 2nd edn. Routledge, London
3. Boden Margaret A (2014) Artificial intelligence and creativity: a contradiction in terms? In: Paul ES, Kaufmann SB (eds) The philosophy of creativity. Oxford University Press, pp 224–244. https://doi.org/10.1093/acprof:oso/9780199836963.003.0012
4. Cook M, Colton S, Gow J (2017) The ANGELINA video design system—Part II. IEEE Trans Comput Intell AI Games 9(3). https://doi.org/10.1109/TCIAIG.2016.2520305
5. Creswell et al (2018) Generative adversarial networks. IEEE Sig Process Mag 35(1). https://doi.org/10.48550/arXiv.1710.07035
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