Dynamic Difficulty Adjustment of Video Games Using Biofeedback

Author:

Zelada Elías,Gutierrez Francisco J.

Publisher

Springer International Publishing

Reference18 articles.

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4. Drachen, A., Nacke, L.E., Yannakakis, G., Pedersen, A.L.: Correlation between heart rate, electrodermal activity and player experience in first-person shooter games. In: Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, Sandbox 2010, pp. 49–54. ACM, New York (2010). https://doi.org/10.1145/1836135.1836143

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Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Flow Optimizer: A Dynamic Difficulty Adjustment Framework for Serious Games in Neurorehabilitation;2024 IEEE 12th International Conference on Serious Games and Applications for Health (SeGAH);2024-08-07

2. Biofeedback-Controlled Video Games for Emotional Regulation;Lecture Notes in Computer Science;2023

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