Hand Gesture Preferences Analysis for a Virtual Reality Scenario

Author:

Edwards Maximiliano,Baloian Nelson,Pino José A.

Publisher

Springer International Publishing

Reference28 articles.

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3. Home, M.W.: Virtual reality at the British Museum: What is the value of virtual reality environments for learning by children and young people, schools, and families. In: Proceedings of the Annual Conference of Museums and the Web, Los Angeles, CA, USA, pp. 6–9, April 2016

4. Johnson-Glenberg, M.C.: Immersive VR and education: embodied design principles that include gesture and hand controls. Front. Robot. A I, 5 (2018)

5. Jahani, H., Kavakli, M.: Exploring a user-defined gesture vocabulary for descriptive mid-air interactions. Cogn. Technol. Work 20(1), 11–22 (2017)

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