Evaluation Methods Applied to Virtual Reality Educational Applications: A Systematic Review

Author:

Domingueti Daniel BuenoORCID,Dias Diego Roberto ColomboORCID,Guimarães Marcelo de PaivaORCID,Carvalho Dárlinton Barbosa FeresORCID

Publisher

Springer International Publishing

Reference35 articles.

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3. Bian, Y., Yang, C., Gao, F., Li, H., Zhou, S., Li, H., Sun, X., Meng, X.: A framework for physiological indicators of flow in vr games: construction and preliminary evaluation. Pers. Ubiq. Comput. 20(5), 821–832 (2016)

4. Brooke, J., et al.: Sus-a quick and dirty usability scale. Usab. Eval. Ind. 189(194), 4–7 (1996)

5. Csikszentmihalyi, M., Larson, R.: Validity and reliability of the experience-sampling method. In: Flow and the Foundations of Positive Psychology, pp. 35–54. Springer, Dordrecht (2014). https://doi.org/10.1007/978-94-017-9088-8_3

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