Conclusion: Virtual Reality Narratives as Embodied Encounters in Space

Author:

Dooley Kath

Publisher

Springer International Publishing

Reference52 articles.

1. Apple. (2023). Apple vision pro. https://www.apple.com/apple-vision-pro/

2. Aylett, R., & Louchart, S. (2007). Being there: Participants and spectators in interactive narrative. In International conference on virtual storytelling (pp. 117–128). Springer.

3. Bal, M. (2009). Narratology: Introduction to the theory of narrative. University of Toronto Press.

4. Biocca, F. (1997). The cyborg’s dilemma: Progressive embodiment in virtual environments. Journal of Computer-Mediated Communication, 3(2), JCMC324.

5. Bolter, J. D., Engberg, M., & MacIntyre, B. (2021). Reality media: Augmented and virtual reality. MIT Press.

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