Developing a General Video Game AI Controller Based on an Evolutionary Approach

Author:

Balabanov Kristiyan,Logofătu Doina

Publisher

Springer International Publishing

Reference8 articles.

1. Back, T.: Selective pressure in evolutionary algorithms: a characterization of selection mechanisms. In: Proceedings of the First IEEE Conference on Evolutionary Computation. IEEE World Congress on Computational Intelligence, vol. 1, pp. 57–62, June 1994. https://doi.org/10.1109/ICEC.1994.350042

2. Baker, J.E.: Reducing bias and inefficiency in the selection algorithm. In: Proceedings of the Second International Conference on Genetic Algorithms on Genetic Algorithms and Their Application, pp. 14–21. L. Erlbaum Associates Inc., Hillsdale (1987). http://dl.acm.org/citation.cfm?id=42512.42515

3. Natural Computing Series;AE Eiben,2015

4. Gerdes, I., Klawonn, F., Kruse, R.: Evolutionäre Algorithmen: genetische Algorithmen - Strategien und Optimierungsverfahren - Beispielanwendungen. Computational intelligence, Wiesbaden, 1. aufl. edn. (2004). http://scans.hebis.de/HEBCGI/show.pl?12308575_toc.pdf

5. Holland, J.H.: Adaptation in Natural and Artificial Systems: An Introductory Analysis with Applications to Biology, Control and Artificial Intelligence. MIT Press, Cambridge (1992)

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