Creating a Virtual and Physical Learning Environment for Business Management Students - Integrating AR and STEM Teaching Strategies

Author:

Chiang Yuhung,Su Yu Chen,Huang Tien-Chi

Publisher

Springer Nature Switzerland

Reference10 articles.

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2. Crompton, H., Burke, D.: Artificial intelligence in higher education: the state of the field. Int. J. Educ. Technol. High. Educ. 20(1), 22 (2023)

3. Elhajjar, S., Borna, S.: Big data in the marketing education programs: educators’ and students’ views and attitudes. Mark. Educ. Rev. 33(3), 190–210 (2023)

4. Fitria, T.N.: Augmented reality (AR) and virtual reality (VR) technology in education: media of teaching and learning: a review. Int. J. Comput. Inf. Syst. 4(1), 14–25 (2023)

5. Huang, C.F., Nien, W.P., Yeh, Y.S.: Learning effectiveness of applying automated music composition software in the high grades of elementary school. Comput. Educ. 83, 74–89 (2015)

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