Evaluating the Usability of Mobile-Based Augmented Reality Applications for Education: A Systematic Review

Author:

Tzortzoglou Filippos,Sofos Alivisos

Publisher

Springer International Publishing

Reference39 articles.

1. Akçayır, M., & Akçayır, G. (2017). Advantages and challenges associated with augmented reality for education: A systematic review of the literature. Educational Research Review, 20, 1–11. https://doi.org/10.1016/j.edurev.2016.11.002

2. Albert, W., & Tullis, T. (2013). Measuring the user experience: Collecting, analyzing, and presenting usability metrics. Morgan Kaufman.

3. Altinpulluk, H. (2019). Determining the trends of using augmented reality in education between 2006–2016. Education and Information Technologies, 24(2), 1089–1114. https://doi.org/10.1007/s10639-018-9806-3

4. Azuma, R. T. (1997). A survey of augmented reality. Presence-Teleoperators and Virtual Environments, 6(4), 355–385.

5. Bacca, J., Baldiris, S., Fabregat, R., Graf, S., & Kinshuk. (2014). Augmented reality trends in education: a systematic review of research and applications. Journal of Educational Technology & Society, 17(4), 133–149. http://www.jstor.org/stable/jeductechsoci.17.4.133

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