Educational Video Game Design Using Personalized Learning Scenarios

Author:

Bontchev BoyanORCID,Antonova AlbenaORCID,Dankov YavorORCID

Publisher

Springer International Publishing

Reference26 articles.

1. Zagal, J.P.: Ludoliteracy: Defining Understanding and Supporting Games Education. ETC Press, Halifax (2010)

2. Göbel, S., Hardy, S., Wendel, V., Mehm, F., Steinmetz, R.: Serious games for health: personalized exergames. In: Proceedings of the 18th ACM International Conference on Multimedia, pp. 1663–1666. ACM (2010)

3. Jurado, F., Meza, R.E.: An exploratory study in the use of gamer profiles and learning styles to build educational videogames. Int. J. Eng. Educ. 33(2), 1–10 (2017)

4. Miliband, D.: Personalised learning: building a new relationship with schools. In: Speech by the Minister of State for School Standards to the North of England Education Conference (2004)

5. Antonova, A., Bontchev, B.: Designing scenarios for personalized learning: enabling teachers to apply educational video games in class. Int. J. Educ. Learn. Syst. 4, 20–26 (2019)

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