VRASP: A Virtual Reality Environment for Learning Answer Set Programming

Author:

Nguyen Vinh T.,Zhang Yuanlin,Jung Kwanghee,Xing Wanli,Dang Tommy

Publisher

Springer International Publishing

Reference17 articles.

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3. Freina, L., Ott, M.: A literature review on immersive virtual reality in education: state of the art and perspectives. In: The International Scientific Conference eLearning and Software for Education, vol. 1, p. 133. “Carol I” National Defence University (2015)

4. Kao, D., Harrell, D.F.: Toward avatar models to enhance performance and engagement in educational games. In: 2015 IEEE Conference on Computational Intelligence and Games (CIG), pp. 246–253 (Aug 2015)

5. Kolodner, J.L., et al.: Problem-based learning meets case-based reasoning in the middle-school science classroom: Putting learning by design (TM) into practice. J. Learn. Sci. 12(4), 495–547 (2003)

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