Quali-Quantitative Review of the Use of Multimodal Interfaces for Cognitive Enhancement in People Who Are Blind

Author:

Mesquita Lana,Sánchez Jaime

Publisher

Springer International Publishing

Reference27 articles.

1. Ampatzoglou, A., Stamelos, I.: Software engineering research for computer games: a systematic review. Inf. Softw. Technol. 52(9), 888–901 (2010)

2. Corbin, J.M., Strauss, A.: Basics of qualitative research. In: Techniques and Procedures for Developing Grounded Theory, p. 379. Sage Publications (1998)

3. Darin, T., Andrade, R., Sánchez, J.: Dimensions to analyze the design of multimodal videogames for the cognition of people who are blind. In: IHC 2013 (2015)

4. Façanha, A.R.: OM virtual environments for end-users who are blind: a systematic review. Ph.D. Thesis, Universidade Federal do Ceará (2018)

5. Glaser, B.G., Strauss, A.L.: The discovery of grounded theory. In: Strategies for Qualitative Research, vol. 1 (1967)

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