Text Entry in Virtual Reality: Implementation of FLIK Method and Text Entry Testbed
Author:
Publisher
Springer International Publishing
Link
http://link.springer.com/content/pdf/10.1007/978-3-030-59990-4_18
Reference20 articles.
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2. Boletsis, C., Kongsvik, S.: Controller-based text-input techniques for virtual reality: an empirical comparison. Int. J. Virtual Real. 19(3), 2–15 (2019). https://doi.org/10.20870/ijvr.2019.19.3.2917
3. EMOTIV: EMOTIV. https://www.emotiv.com/ . Accessed 10 Feb 2020
4. Lecture Notes in Computer Science;K Al Faraj,2009
5. Grubert, J., Witzani, L., Ofek, E., Pahud, M., Kranz, M., Kristensson, P.O.: Text entry in immersive head-mounted display-based virtual reality using standard keyboards. In: Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces, pp. 159–166 (2018)
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