1. Wang, X.D.: Analysis of innovative application of virtual reality technology in film and television animation production. Cult. Ind. 08, 58–60 (2023). http://mtw.so/5MbtTl
2. Mengxi, T., Shao Hua, D.: Exploring the connotation and paradigm of audiovisual art in the digital era. Journalism Res. Guide 11, 7–9 (2022). http://mtw.so/5Usjdn
3. Liao, S.Y.: Characteristics and application of virtual reality technology. Sci. Technol. Commun. 21, 127–128+135 (2018). https://doi.org/10.16607/j.cnki.1674-6708.2018.21.064
4. Onyesolu, M.O., Eze, F.U.: Understanding virtual reality technology: advances and applications. Adv. Comput. Sci. Eng. 53–70 (2011)
5. Sun, X.: The ideal limit of audiovisual art. Journalism Res. Guide 19, 106 (2016). http://mtw.so/5UsjhT