Comparing Photorealistic and Animated Embodied Conversational Agents in Serious Games: An Empirical Study on User Experience

Author:

Korre Danai

Publisher

Springer Nature Switzerland

Reference40 articles.

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2. Li, Z., Xu, Y.: Designing a realistic peer-like embodied conversational agent for supporting children’s storytelling. In: Proceedings of the CHI Workshop on Child-centered AI Design: Definition, Operation and Considerations, Apr. 23, Hamburg, Germany, pp. 1–10. ACM, New York, NY, USA (2023)

3. Korre, D.: Usability evaluation of spoken humanoid embodied conversational agents in mobile serious games, Ph. D thesis (2019)

4. Weiss, B., Wechsung, I., Kühnel, C., Möller, S.: Evaluating embodied conversational agents in multimodal interfaces. Comput. Cogn. Sci. 1(6), 1–21 (2015)

5. Hill, R., et al.: Virtual humans in the mission rehearsal exercise system. Künstliche Intelligenz (KI Journal), Special issue on Embodied Conversational Agents 17(4), 5–10 (2003)

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