Playing Video Games to Learn Computational Thinking? A Case Study of Game-Based Learning in Secondary CS Education

Author:

Bajramović Azra,Steinmaurer Alexander,Gütl Christian

Publisher

Springer Nature Switzerland

Reference13 articles.

1. Pho, A., Dinscore, A.: Game-based learning. Instruction Section (2015)

2. Carlo, H.A.P., Featherstone, G., Houghton, E.: Game-based learning: latest evidence and future directions (NFER research programme: Innovation in education). 04 (2013)

3. Wing, J.M.: Computational thinking. Commun. ACM 49(3), 33–35 (2006)

4. Teach.com. Teaching methods (2020). Accessed 09 Jan 2022

5. Cicchino, M.I.: Using game-based learning to foster critical thinking in student discourse. Interdisc. J. Probl.-Based Learn. 9(2), 4 (2015)

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