Immersive Virtual Reality Audio Rendering Adapted to the Listener and the Room

Author:

Kim HansungORCID,Remaggi LucaORCID,Jackson Philip J. B.ORCID,Hilton AdrianORCID

Publisher

Springer International Publishing

Reference76 articles.

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2. Bailey, W., Fazenda, B.M.: The effect of reverberation and audio spatialization on egocentric distance estimation of objects in stereoscopic virtual reality. J. Acoust. Soc. Am. 141(5), 3510 (2017)

3. Bailey, W., Fazenda, B.M.: The effect of visual cues and binaural rendering method on plausibility in virtual environments. In: Proceedings of the 144th AES Convention, Milan, Italy (2018)

4. Binelli, M., Pinardi, D., Nili, T., Farina, A.: Individualized HRTF for playing VR videos with Ambisonics spatial audio on HMDs. In: Proceedings of the AES Conference on Audio for Virtual and Augmented Reality, Redmond, USA (2018)

5. Blauert, J.: Communication Acoustics. Springer, Berlin (2005). https://doi.org/10.1007/b139075

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