Author:
Biener Verena,Ofek Eyal,Pahud Michel,Kristensson Per Ola,Grubert Jens
Publisher
Springer International Publishing
Reference117 articles.
1. Ahn S, Lee G (2019) Gaze-assisted typing for smart glasses. In: Proceedings of the 32nd annual ACM symposium on user interface software and technology, pp 857–869
2. Ahuja K, Ofek E, Gonzalez-Franco M, Holz C, Wilson AD (2021) Coolmoves: user motion accentuation in virtual reality. Proc ACM Interact Mob Wearable Ubiquitous Technol 5(2). https://doi.org/10.1145/3463499
3. Alaee G, Deasi AP, Pena-Castillo L, Brown E, Meruvia-Pastor O (2018) A user study on augmented virtuality using depth sensing cameras for near-range awareness in immersive VR. In: IEEE VR’s 4th workshop on everyday virtual reality (WEVR 2018), vol 10
4. Anderson AP, Mayer MD, Fellows AM, Cowan DR, Hegel MT, Buckey JC (2017) Relaxation with immersive natural scenes presented using virtual reality. Aerosp Med Hum Perform 88(6):520–526
5. Andujar C, Argelaguet F (2007) Virtual pads: decoupling motor space and visual space for flexible manipulation of 2d windows within VEs. In: 2007 IEEE symposium on 3D user interfaces. IEEE